﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;

namespace EpiPoker.Objects
{
    /// <summary>
    /// Hand of a player
    /// </summary>
    public class Hand
    {
        private DataAccess.T_User user;
        private Card first;
        private Card second;
        private Boolean isPlaying;

        #region getter/setter

        public DataAccess.T_User User
        {
            get { return user; }
            set { user = value; }
        }       

        public Card First
        {
            get { return first; }
            set { first = value; }
        }       

        public Card Second
        {
            get { return second; }
            set { second = value; }
        }       

        public Boolean IsPlaying
        {
            get { return isPlaying; }
            set { isPlaying = value; }
        }
        #endregion
    }
}